John Davison recently claimed that games are “Too Big and Too Hard”. I have addressed this issue by reducing StarCraft to 8 buttons. My system provides the user with a GUI containing 8 buttons and lets the AI take care of the rest of the complexity associated with normally playing StarCraft. In the fully realized system, EISBot, the AI decides which buttons need to be pressed. A higher quality video is available here and the system is available for download here.
About the author: Ben Weber is a PhD student at UC Santa Cruz.